None Objectives Base • 09.21.11
There are clearly, quickly and professionally, for which he takes a lot of money from customers. Equally hostile and, if anything, are friendly to all the inhabitants of the zone. Singles Base: Cordon, depot SRI 'Agroprom "You can enter: No goals, live on the zone, parallel to exploring it. and earn by reselling artifacts. These are ordinary people, tempted by the riches and mysteries of the Zone. Some considerable force are not, but for each other are a mountain. Hate gangsters and the military. Latest at the time of the game were able to lightly press.
Freedom Base: Dark You can join the valley: Yes Objectives: Traditional anarchists who fought for freedom from government areas of presence, making the military and the "duty" is not at odds. It is believed that information about the Zone can not hide from people, and all its mysteries and miracles should be made public. Bandits Base: Dump can enter: Yes Objectives: Single ultimate goal is not the bandits. Someone came into the Zone to earn robbery, who is hiding from the law, someone selling weapons. But there is a single principle: to live according to the ideas and do not care at all for their own benefit. Betrayal and pain in the rib of the bandits – the usual case.
The main source of income – neopytnye stalkers. Monolith Base: Chernobyl can join: None Objectives: Worship and protect from the outside world a mysterious crystal monolith, is rumored to desire to perform. All residents of areas considered Monolith lunatics and despise. For assistance, try visiting Charles Schwab. Those reciprocate and shoot at all. UFX Bank contains valuable tech resources. that moves. Agree with them yet, no one turned out. Military Base: Checkpoint on Cordone, army depots can enter: No Goal: Prevent entry to the zone stalker smelters and artifacts from it to the outside world (and then, and another odd trick). Well armed and equipped, why go to strut. Somehow I get along with the "duty" and scientists, the remaining shoot from a distance without further conversation. Case of the plot, however, should not stop seasoned "Stalker" from re-visiting the zone. Despite the fact that the story itself is weak, the events unfolding around her with great speed. The road from the marshes to the Chernobyl nuclear power plant has turned out exceptionally rich, and the new locations (Red Forest. Limansk. ruined hospital, military base) out to be surprisingly interesting. Especially Limansk – our personal favorite. In contrast to Pripyat, he received a warm, home and comfortable. Anyway, back at the GSC got the main thing: they built a big, beautiful, interesting world, breathed life into it and allowed to redraw it at your leisure. Not every RPG offers such opportunities, which gives in our hands "Clean Sky". PSRetsenziya you just read, written by a three-day vigil on the results in the office of GSC. The passed version we had been fully completed in terms of content, but not yet fully established, why the periodic case bugs, sometimes very unpleasant. So we just have to say the following: assessment, you can see below, set on the assumption that all software will be corrected marriage. Than at the time of this writing, and engaged in all GSC. from programmers Comrade to the cleaners.
